Year 2022

Gamedev, Art and Fitness seems to be my main goals for the next year. Hopefully I can travel again. Journal-part of this site is quite boring as it’s just updates and the other parts are never updated. Alot of content is hosted on sites made for that (deviantArt, Gamejolt, Audious). So the content is there. I can’t host much here as it’s too expensive.

HW

Two low-priority hardware projects.

★☆☆🟨 [DevOpsCluster] Still missing the custom power cables.
★☆☆⬛ [Raspi Server] Prepare Raspberry Pi 4 for the eventual server migration.

SW

Tricky. Both got some love last year, but since CD is broken and UTStatsDB is on hiatus. I marked them <unplanned> as I don’t want to give up on them.

★☆☆🟥 [SMAX] Ripping CD resulted in broken image. SMAX CD seems to be damaged. <unplanned>
★☆☆🟨 [UTStatsDB] Old stats are functional in vm. <unplanned>

Development

Godot development will continue, ixbar3000 should progress also.

★★☆⬛ [ixbar3000] No progress. (TGT: MacOS Support, use gitlab)
★★★ [Godot] Minimum: prioritize 3 demos, project pages for all. (2d-anim, 3d-techdemo, suomiprojekti, arcade, planeetta)
★★☆⬛ [Godot] Optimal: (TGT: Release Pajatso.)

Gitgud

I’ll keep the optimal goal, with adjustments for the weight as that was reached. JLPT is also <unplanned>, the current situation broke my training pattern and I might not be even close to that N3 or even N4.

★★★ [Fit] Minimum: Sub 20% fat.
★★☆ [Fit] Optimal: Sub 15% fat.
★★★ [Fit] 2300 cooper.
★★☆ [Fit] 2600 cooper.

★★☆ [JLPT] <unplanned>

Art

The goals are achievable. Ofcourse if I wanted to be good, I should double the effort.

★★☆ [Painting] Minimum 1.
★☆☆ [Painting] Optimal 6.

★★☆ [Music] Minimum 1.
★☆☆ [Music] EP worth of tracks.

Updated My Journal (2021 Review)

Tech

Ancient Relics and Backups were done. DevOpsCluster remains in-progress state. This is a bit tricky for I’m dependent on external help on the power-cables and I’m not paying salary, so it’s prioritized accordingly.

On the software-side thing are a mixed bag. I was able to install community-wiki and change my audioplayer. These are good, but no work on ixbar3000?! The server is running 32-bit HW and ubuntu is dropping support “soon”, so I might need to migrate it somewhere sometime “soon”.

I was quite active with godot, unfortunately that ‘pajatso’ release didn’t happen as my artist collaborator got too busy at work. I started a new project to test a SMAC type game (since my CD is broken). I’m running into some problems with it’s performance on bigger maps; It will continue.

HW

★☆☆🟨 [DevOpsCluster] Still missing the custom power cables.
★☆☆🟩 [Ancient Relics] Done! [Q4]
★★☆🟩 [Backups] Done! [Q4]

SW

★☆☆🟥 [SMAX] Ripping CD resulted in broken image. SMAX CD seems to be damaged.
★☆☆🟨 [UTStatsDB] Old stats are functional in vm.
🟩 [Wiki] Done! [Q1]
☆🟩 [GMP] Done! [Q2] gmp is the current choice for linux music player.

Development

★★☆🟥 [ixbar3000] No progress. (TGT: MacOS Support, use gitlab)
★★★🟩 [Godot] Minimum: 5 demos. (2d-anim, 3d-techdemo, suomiprojekti, arcade, planeetta)
★★☆🟥 [Godot] Optimal: (TGT: Take the best demo and finish it). This will be the arcade-demo: Pajatso.

Gitgud

On my fitness goals I reached the minimum target. That’s nice, far from optimal though. but JLPT-training was skipped completely!

★★★🟩 [Fit] Got rid of some fat, still far from the cooper distance.
★★★🟩 [Fit] Minimum: 97kg, Sub 20% fat w/ 2300 cooper.
★★★🟥 [Fit] Optimal: 93kg, Sub 15% fat w/ 2600 cooper.

★★☆🟥 [JLPT] No progress.

Art

Did total of 7 pieces of art and dozen demo tracks. Output wise this is good result.

★★☆🟩 [Painting] Minimum 1. Done. [Q1]
★☆☆🟩 [Painting] Optimal 6. Done. [Q3]

★★☆🟩 [Music] Minimum 1. Made few demo tracks. Nothing to boast about.
★☆☆🟩 [Music] EP worth of tracks.

Statistics

Massive… :D
deviantArt
2020: 59 Watchers, 27.5K Page Views, 257 Deviations
2021: 67 Watchers, 30.6K Page Views, 264 Deviations

Twitter
2020: 20 Followers
2021: 23 Followers

Audius
2021: 55 Followers, 13 Tracks

Updated My Journal (2021-09) Q3

Tech

I Acquired the necessary new hardware to access the old harddrives and finally I can get rid of very old harddrives. My plans for the devops-cluster is lagging behind as I can’t buy the necessary parts, but they have to be built from scavenged parts.

I should try to rip SMAX and apply the linux patch. Maybe it’d be easier to just install it on a XP-vm.

A lot of time was put to gamedev and music. There’s a arcade game where I collaborete with a artist, so I can offload my time there to music. I did few tutorials on blender since the GUI has changed drastically and none of the knowledge I had worked. While doing this I also experimented with the blender-godot-pipeline and was able to import one mesh into godot.

HW

★☆☆🟨 [DevOpsCluster] Ok. So I didn’t get all the parts. Need to make the power cables.
★☆☆🟨 [Ancient Relics] Now in progress. Got a new drive and have dismantled several old 2-100G PATA Drives.
★★☆🟨 [Backups] Progressing nicely with Ancient Relics.

SW

★☆☆⬛ [SMAX] No progress.
★☆☆🟨 [UTStatsDB] Old stats are functional in vm.
🟩 [Wiki] Done! [Q1]
☆🟩 [GMP] Done! [Q2] gmp is the current choice for linux music player.

Development

★★☆⬛ [ixbar3000] No progress. (TGT: MacOS Support, use gitlab)
★★★🟩 [Godot] Minimum: 4 released demos. Several demo-projects in progress. (2d-anim, 3d-techdemo, suomiprojekti, arcade)
★★☆🟨 [Godot] Optimal: (TGT: Take the best demo and finish it). This will be the arcade-demo: Pajatso.
🟩🟩🟩🟩

Gitgud

The daily grind continues.

★★★🟨 [Fit] Got rid of some fat, still far from the cooper distance.
★★★🟨 [Fit] Minimum: 97kg, Sub 20% fat w/ 2300 cooper.
★★★🟨 [Fit] Optimal: 93kg, Sub 15% fat w/ 2600 cooper.
🟩🟨🟨
★★☆⬛ [JLPT] No progress.

Art

Did few arts, also I learned that Krita is now available on android. It wasn’t so few years ago. I did install it and the next work should be done ith it. I’m thinking of retrying a Bob Ross tutorial if it has a knife tool. That tool was lacking when I tried last time and things didn’t look good at all.

In addition to painting I got some 3d modeling done with blender. A donut tutorial was done and I also modeled a car. The latter was used to test the pipeline to get assets imported to godot. Way too many vartices for what should be optimal, but it’s good to know that I’m able to use blender somewhat.

On music I finally found a place to upload my music. There should be link in the sidepanel soon. Not much musical ability displayed yet, but atleast there is a start!

★★☆🟩 [Painting] Minimum 1. Done. [Q1]
★☆☆🟨 [Painting] Optimal 6.
🟩🟩⬛⬛⬛⬛
★★☆🟩 [Music] Minimum 1. Made few demo tracks. Nothing to boast about.
★☆☆🟩 [Music] EP worth of tracks.
🟩🟩🟩🟩🟩🟩