Updated My Journal (2021-04)

Tech

[Wiki] Wiki is in use and has proven itself useful!
[gmp] After making the switch and some testing, the player has proven that it can handle my library and needs! foobar2000 still is better in tagging, but I say goodbye to guayadeque.

Dev

[Pajatso] this is a code-name for a game that is forming. Considerable amount of work has been done already. It really help to have people cooperating with the assets.

I need to make a showcase/progress type of page for these as text isn’t enough. Wiki has info, but it’s private.

Art

[Music] Made my first drum-kit on the modx. It has some random voices as a test, but the main 6 parts are from YM2608 to fit the PC-98 aesthetics we’re aiming in the pajatso-game.

Updated My Journal (2021-03) Q1

Tech

HW

★☆☆🟨 [DevOpsCluster] Ok. So I didn’t get all the parts. Need to get power cables.
★☆☆⬛ [Ancient Relics] No progress.
★★☆🟨 [Backups] Recovery from library fail. Backupsystem should be ready in Q2.

SW

★☆☆⬛ [SMAX] No progress.
★☆☆🟨 [UTStatsDB] Old stats are functional in vm.
🟩 [Wiki] Done! [Q1]
☆🟨 [GMP] Started using gmp as my main player. Needs to be tested for max library size.

Development

★★☆⬛ [ixbar3000] No progress. (TGT: MacOS Support, use gitlab)
★★★🟨 [Godot] Minimum: 4 released demos. Several demo-projects in progress.
★★☆🟨 [Godot] Optimal: (TGT: Take the best demo and finish it)
🟨🟨🟨⬛

Gitgud

★★★🟨 [Fit] Fat-% is very difficult to verify without proper testing tools. Some progress and stable activity, hindered by one leg injury.
★★★🟨 [Fit] Minimum: 97kg, Sub 20% fat w/ 2300 cooper.
★★★🟨 [Fit] Optimal: 93kg, Sub 15% fat w/ 2600 cooper.
🟩🟨🟨
★★☆⬛ [JLPT] No progress.

Art

★★☆🟩 [Painting] Minimum 1. Done. [Q1]
★☆☆🟨 [Painting] Optimal 6.
🟩⬛⬛⬛⬛⬛
★★☆🟨 [Music] Minimum 1. Made few demo tracks. Nothing to boast about.
★☆☆🟨 [Music] EP worth of tracks.
⬛⬛⬛⬛⬛⬛

Updated My Journal (2021-01)

Tech

SW

[GMB] Started using gmusicbrowser. So far it looks like it’s exactly what I want: lighweight and powerful. And a website that doesn’t do the player justice. The developer seems to care about the project. One thing that will eventually decide whether I’ll end up using this is a stress test. How many songs can it handle before it starts to behave poorly. I could generate 1000000 songs of silence with length of 1 second, then load them all to see what happens. The main issue would be the tags as the songs would need proper randomly generated artists too. And this takes time…

Development

[Godot] I started on two tech demos! One with more strategic approach and the other could be a metroidvania styled game. I also wrote small script to automate the export process. The main issue with these will be the lack of testers. I did get one friend to install one and the export seems to function. But to what direction should I take this?
🟨🟨⬛⬛

Art

[Painting] I finished a work on Mimi of Metal & Lace. Reaching minimum goal for the year!
🟩⬛⬛⬛⬛⬛