Trying new software: gmb

Can't locate Gtk2.pm in @INC (you may need to install the Gtk2 module) (@INC contains: /etc/perl /usr/local/lib/x86_64-linux-gnu/perl/5.30.0 /usr/local/share/perl/5.30.0 /usr/lib/x86_64-linux-gnu/perl5/5.30 /usr/share/perl5 /usr/lib/x86_64-linux-gnu/perl/5.30 /usr/share/perl/5.30 /usr/local/lib/site_perl /usr/lib/x86_64-linux-gnu/perl-base) at ./gmusicbrowser.pl line 23.
BEGIN failed--compilation aborted at ./gmusicbrowser.pl line 23.

… typical.
after some research I installed libgtk2-perl and got:

esis:~/APP$ ./gmusicbrowser-1.1.15/gmusicbrowser.pl
Can't redeclare "my" in "my" at /home/ix/APP/gmusicbrowser-1.1.15/gmusicbrowser_list.pm line 8001, near ",my"
Compilation failed in require at ./gmusicbrowser-1.1.15/gmusicbrowser.pl line 440.
BEGIN failed--compilation aborted at ./gmusicbrowser-1.1.15/gmusicbrowser.pl line 473.

This is not good! Well there seems to be quite recently updated version at their git. Downloaded that and it started!

Now we’re in business, let’s see if it does the few things I need: save certain data to tags %RATING% and %PLAY_COUNTER%.
Rating is saved as %FMPS_RATING% and %FMPS_RATING_USER%, Stars 1-5 are translated as 0.200000, 0.400000, 0.600000, 0.800000, 1.000000. That resolution is certainly interesting! On the GUI side, you get 10 values for the rating (half-stars), Not a fan of that. Perhaps it can be disabled or hacked away somehow.
The main problem is that gmb doesn’t save %PLAY_COUNTER% to the tag in any form! This is not good. It is visible on the GUI so you can see it, but as it is my files have this tag and I intend to keep updating those tags as long as I live. It seems that some one else wishes this feature too, but the issue is from 2018. damnit.

In conclusion, foobar2000 from 2007 is still the best audio-player on linux, but just barely.

Tekken Revolutions & Dead or Alive Ultimate

About a month ago Tekken Revolution was released exclusively at PSN. The game uses the F2P model so it’s generally free, but uses micro-transactions for something. In TR’s case money is used to buy ‘coins’. These coins are then used to play matches. You have coins (2 for Arcade-mode and 5 for Online-mode) and they regenerate so at the moment there’s no need to use real money to access any features. I think that this is a very good way to introduce Tekken to new players as it requires no investment, but we’ll see if they decide to add some DLC-junk.

After DoA5 came DoA5+ for the PSP and then they announced DoA5U for PS3 and XB360. DoA5U comes in two variants one is F2P called “Core Fighters” and the actual retail game is just DoA5U (which comes in 5 variants: normal, collectors edition, CE-kasumi, CE-Momiji and CE-kasumi+momiji [24,990 円]!! [1]). Continue reading Tekken Revolutions & Dead or Alive Ultimate

Enlightenment aka e17

Ah yes, I’m running enlightenment again. I used e16 few years ago and I did like it, but it had some issues (crashing IIRC). Now I have a different computer and I never installed e16 into this.

So this computer has Ubuntu 12.04 and I was ‘satisfied’ with unity, although I did do some heavy compiz customizations. I tried KDE for awhile and I liked that better than unity, but for some reason (I can’t remember) I went back to unity.

so e17 is new. Been in development for 12 years and now it’s finally released. Yay! e17 is graphically pleasing, moderately lightweight desktop environment with a lot of customization options for those who’ll need them. Personally customization is a must for me, I use this computer daily and the little key-bindings streamline my productivity.

Continue reading Enlightenment aka e17