{"id":138,"date":"2023-07-09T19:14:35","date_gmt":"2023-07-09T19:14:35","guid":{"rendered":"https:\/\/imxn.net\/wp2x\/?page_id=138"},"modified":"2023-07-09T19:31:33","modified_gmt":"2023-07-09T19:31:33","slug":"godot-project-mech3","status":"publish","type":"page","link":"https:\/\/imxn.net\/wp2x\/index.php\/godot-project-mech3\/","title":{"rendered":"Godot Project : Mech3"},"content":{"rendered":"\n<p><a href=\"https:\/\/imxn.net\/wp2x\/index.php\/projects\/\" data-type=\"page\" data-id=\"122\">&lt;&lt; Back to Projects<\/a><\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1013\" height=\"601\" data-id=\"141\" src=\"https:\/\/imxn.net\/wp2x\/wp-content\/uploads\/2023\/07\/godot_m4.jpg\" alt=\"\" class=\"wp-image-141\" srcset=\"https:\/\/imxn.net\/wp2x\/wp-content\/uploads\/2023\/07\/godot_m4.jpg 1013w, https:\/\/imxn.net\/wp2x\/wp-content\/uploads\/2023\/07\/godot_m4-300x178.jpg 300w, https:\/\/imxn.net\/wp2x\/wp-content\/uploads\/2023\/07\/godot_m4-768x456.jpg 768w\" sizes=\"auto, (max-width: 1013px) 100vw, 1013px\" \/><\/figure>\n<\/figure>\n\n\n\n<p>My first 3d-demo that could be worked into a complete game. It has some great (but simple) action. The next thing I need to do is some 3d-models with blender. Terrain especially needs something better than the cubes &amp; cylinders that godot provides.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Challenges<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>There are some bugs that are eluding my intellect. The homing missiles seek perfectly when they track by x-axis, but when the tracking is done towards y-axis it throws the tracking off. No idea why.<\/li>\n\n\n\n<li>I need to use blender to make a lot of assets. This one is not impossible, but takes some time.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Status<\/h3>\n\n\n\n<p>Ongoing. Though I haven&#8217;t made much progress for a while, this should see some updates.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&lt;&lt; Back to Projects My first 3d-demo that could be worked into a complete game. It has some great (but simple) action. The next thing I need to do is some 3d-models with blender. Terrain especially needs something better than the cubes &amp; cylinders that godot provides. Challenges Status Ongoing. Though I haven&#8217;t made much&hellip;<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-138","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/pages\/138","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/comments?post=138"}],"version-history":[{"count":2,"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/pages\/138\/revisions"}],"predecessor-version":[{"id":142,"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/pages\/138\/revisions\/142"}],"wp:attachment":[{"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/media?parent=138"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}