{"id":350,"date":"2026-04-12T23:35:11","date_gmt":"2026-04-12T21:35:11","guid":{"rendered":"https:\/\/imxn.net\/wp2x\/?p=350"},"modified":"2026-04-12T23:35:11","modified_gmt":"2026-04-12T21:35:11","slug":"grand-theft-mecha","status":"publish","type":"post","link":"https:\/\/imxn.net\/wp2x\/index.php\/2026\/04\/12\/350\/","title":{"rendered":"Grand Theft Mecha"},"content":{"rendered":"\n<p>Or something. I added ability for the player to eject from the cockpit and run on the ground. It is also possible to commandeer a mecha that has no pilot in it. It&#8217;s a cool system and I hope that there will not be problems with it.<\/p>\n\n\n\n<p>I could add weapons for the grounded pilot and a HUD and then I have another project! Models, rigging, animations&#8230; Nope. And the NPC&#8217;s will probably not use this feature.<\/p>\n\n\n\n<p>This also gives some mechanical challenges. Where do the pilots enter? From the front I suppose. Should pilot be able to eject when the mecha is moving? Should pilot be uncrushable?<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"en\" dir=\"ltr\">&#8211; Pilot can now eject from the mecha and take another one for a spin!<br>&#8211; Not sure about the 3rd person view on the character.<br>&#8211; Also now I need to make a new HUD and better way to candle the different modes.<a href=\"https:\/\/twitter.com\/hashtag\/redot?src=hash&amp;ref_src=twsrc%5Etfw\">#redot<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/solodev?src=hash&amp;ref_src=twsrc%5Etfw\">#solodev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/mecha?src=hash&amp;ref_src=twsrc%5Etfw\">#mecha<\/a> <a href=\"https:\/\/t.co\/mgzU7vBOdA\">pic.twitter.com\/mgzU7vBOdA<\/a><\/p>&mdash; DeusIX (@DeusIX_imxn) <a href=\"https:\/\/twitter.com\/DeusIX_imxn\/status\/2043438196973822279?ref_src=twsrc%5Etfw\">April 12, 2026<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Or something. I added ability for the player to eject from the cockpit and run on the ground. It is also possible to commandeer a mecha that has no pilot in it. It&#8217;s a cool system and I hope that there will not be problems with it. I could add weapons for the grounded pilot&hellip;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[17],"tags":[18,22,19],"class_list":["post-350","post","type-post","status-publish","format-standard","hentry","category-gamedev","tag-devlog","tag-en","tag-mecha4"],"_links":{"self":[{"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/posts\/350","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/comments?post=350"}],"version-history":[{"count":1,"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/posts\/350\/revisions"}],"predecessor-version":[{"id":351,"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/posts\/350\/revisions\/351"}],"wp:attachment":[{"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/media?parent=350"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/categories?post=350"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/tags?post=350"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}