{"id":435,"date":"2026-06-21T20:50:56","date_gmt":"2026-06-21T18:50:56","guid":{"rendered":"https:\/\/imxn.net\/wp2x\/?p=435"},"modified":"2026-06-21T20:50:56","modified_gmt":"2026-06-21T18:50:56","slug":"gamedev-mecha4-minor-qol-updates","status":"publish","type":"post","link":"https:\/\/imxn.net\/wp2x\/index.php\/2026\/06\/21\/435\/","title":{"rendered":"gamedev \/ mecha4 \/ Minor QoL updates"},"content":{"rendered":"<p>Something New: I added interaction indicator to the HUD. Now when player enters or exits a vehicle the indicator is shown.<\/p>\n<p>Something Fixed: The enemy AI is improved. Now it takes inconsideration the weapon ranges. For the Aeroplanes, the camera-bug is fixed. And for the Auto the camera can now move if car is not on ground.<\/p>\n<p>Something Bad: Then there is a problem, a big problem. I ran stress test to see how the game performs with 100v100 match and FPS dropped to 2 from the start! With 10v10 FPS dropped to 40 during battle. Now I haven&#8217;t done any optimization yet, but I&#8217;m not happy with the performance.<\/p>\n<p>Sad. But now is too early to optimize. Next I make few simple missions.<\/p>\n<p>My X suspension has been lifted, thus, I can once again post my videos and musings there.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Something New: I added interaction indicator to the HUD. Now when player enters or exits a vehicle the indicator is shown. Something Fixed: The enemy AI is improved. Now it takes inconsideration the weapon ranges. For the Aeroplanes, the camera-bug is fixed. And for the Auto the camera can now move if car is not&hellip;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[17],"tags":[22,19],"class_list":["post-435","post","type-post","status-publish","format-standard","hentry","category-gamedev","tag-en","tag-mecha4"],"_links":{"self":[{"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/posts\/435","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/comments?post=435"}],"version-history":[{"count":1,"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/posts\/435\/revisions"}],"predecessor-version":[{"id":436,"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/posts\/435\/revisions\/436"}],"wp:attachment":[{"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/media?parent=435"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/categories?post=435"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/imxn.net\/wp2x\/index.php\/wp-json\/wp\/v2\/tags?post=435"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}