gamedev / mecha4 /pre-alpha trailer!

After a usability symposium, I got feed back from the testers. In addition to various improvements I compiled a longer feature video. A lot of updates.

New

  • Player options: Invert-Y, Cruise_control
  • More explosions!
  • HUD/Weaponsystems: Ammo and Range now displayed.
  • HUD: Internal Systems Data
  • Env: Heat (environnment & weapons)
  • Env: Burning Trees Heat Vehicles.
  • Env: Limit damage based on type.
  • Mech: Weaponsystem presets.
  • Mech: Limitations on turret rotation (yaw/pitch).
  • Mech: Leg variables.
  • Mech & Aero: Improved targeting system.
  • Heli: Limited camera when moving. (Now one can actually hit)
  • Debug-menu.
  • Fix: Homing Missiles can now launch even with target not selected.
  • Fix: collisionshape names + improved collisions.
  • Weighted impacts (Buggy -> Disabled)
  • Recoil (Buggy -> Disabled)

Pre-Alpha Trailer

To display the various main