gamedev / mecha4 /pre-alpha trailer!
After a usability symposium, I got feed back from the testers. In addition to various improvements I compiled a longer feature video. A lot of updates.
New
- Player options: Invert-Y, Cruise_control
- More explosions!
- HUD/Weaponsystems: Ammo and Range now displayed.
- HUD: Internal Systems Data
- Env: Heat (environnment & weapons)
- Env: Burning Trees Heat Vehicles.
- Env: Limit damage based on type.
- Mech: Weaponsystem presets.
- Mech: Limitations on turret rotation (yaw/pitch).
- Mech: Leg variables.
- Mech & Aero: Improved targeting system.
- Heli: Limited camera when moving. (Now one can actually hit)
- Debug-menu.
- Fix: Homing Missiles can now launch even with target not selected.
- Fix: collisionshape names + improved collisions.
- Weighted impacts (Buggy -> Disabled)
- Recoil (Buggy -> Disabled)
Pre-Alpha Trailer
To display the various main